Wednesday, 12 March 2008

Capcom working on a “top secret” Xbox 360 game


Siliconera reports that earlier today, Capcom opened their doors to Bay Area gamers interested in spending an afternoon playing one of their new games. A set of photos from the test are now online and one of them teases us with black boxes over the monitors. While we can’t see the title in question there are Xbox 360 development units adjacent to the flat screen TVs and a 360 pad in someone’s lap. It seems likely the unknown title is going to be an Xbox 360 game. Could this be a test for Lost Planet Colonies? While Capcom has yet to say anything official about a potential Lost Planet follow up many, many ratings boards have Lost Planet Colonies in their database. The room happens to have Lost Planet artwork on the wall too, which may or may not be a coincidence.

Lost Planet Colonies Finally Announced PC/360 Only

Kotaku Writes: Capcom (may) have, via leaked mag scans, had the wraps taken off Lost Planet Colonies, the successor to snowy bug-killing simulator Lost Planet: Extreme Condition. What's new? There's a new playable character (that girl in snow gear) and in online play you'll get the option of playing as the bugs against the humans. That online play will feature cross-platform play between PCs and 360s. There's all-new weapons and all-new monsters to fight (including their eggs), and it'll be out in Japan on May 29. Oh, and no word of a PS3 release as of yet. Bear in mind: all this info comes courtesy of a leaked magazine scan that's been...modified to include super-awesome Xbox Japan boss Takashi Sensui, so until we get some more concrete info, take it all with a grain of salt.

Bioshock 2 officially confirmed

Bioshock 2 has been officially confirmed as being in development at 2K Marin Studio with the game being release later this year.

Tuesday, 11 March 2008

The Orange Box Wins More Than 100 Awards


The 2007 award season is coming to an end and that's why Valve Software has announced that The Orange Box has won over 100 awards, including 50 Game of the Year honors. "While some have called it the best value in video game history, Valve took a chance with the product mix in The Orange Box, the game design of Portal, and the art style of Team Fortress 2," said Gabe Newell, president of Valve. "After earning the top review scores of all time on two platforms, becoming a best seller on multiple platforms, and accumulating over 100 awards, that risk has been rewarded by gamers and game critics around the world. We look forward to following up on the success of The Orange Box later this year with the launch of Left 4 Dead on PC and Xbox 360."

Mass Effect: Bring Down the Sky

The following in game content is now available for purchase from the Xbox LIVE Marketplace for Mass Effect. This download includes an additional achievement worth 50 Gamerscore points.

Xbox 360 Top Live Titles

1 call of duty 4
2 halo3
3 guitar hero 3
4 gears of war
5 rock band
6 army of two
7 fifa 08
8 madden nfl 08
9 rainbow six vegsa
10 frontlines fuel of war

Microsoft VP on European 360 price drop

“Xbox 360 is now mass market in Europe,” said Chris Lewis, Vice President, Microsoft Interactive Entertainment Business Europe. “We have reached and surpassed several key milestones that form part of our long term strategic plan to achieve critical mass in Europe; and our portfolio now offers the kind of mainstream entertainment experiences that secure wider appeal for Xbox 360. These factors allow us to execute on our strategy to widen the market for Xbox 360, as planned.
“We continue to offer intense, immersive gaming experiences for gamers – but now we’re priced in a way that will allow new consumers to find out for themselves why Xbox 360 is the ultimate in high-definition entertainment.” said Lewis. “History shows that €199/£159 is the price point where a console’s audience begins to expand, and with these new ERPs in place we’re ready to bring more consumers into the Xbox 360 world.”

An interview with Microsoft about the 360 price drop

By Neil Vaughan - 10 Mar 08

The Xbox Community Network have caught up with Chris Lewis, Regional Vice President, Xbox Europe to ask him some questions about the Xbox 360 price drop in Europe.
So we’ve heard the great news about the reduction in the estimated retail price (ERP) for the European Xbox 360. Why are you deciding to do this now?
From long before we even launched the Xbox 360 we had a very specific plan to hit a number of key milestones in Europe, and our portfolio of games and features now offers the kind of mainstream entertainment experiences that secure wider appeal for the Xbox 360. It’s great to see that we’ve achieved our goals and made it to that critical mass, making Xbox 360 a mass-market proposition. That’s why this is the perfect time to reduce our ERP.
We’ve also seen from history that €199/£159 – which is the new ERP for the Xbox 360 Arcade console - is the price point where a console’s audience really begins to take off, and with these new ERPs in place we’re ready to bring more customers into the Xbox 360 family. For example. PS2 sold 79% of their total installed base after dropping price to this level. It’s an exciting move for us and I’m sure lots of new people will now decide that the Xbox 360 experience is perfect for them!

Over the past few months we’ve seen really strong sales from PS3 and Wii – are you trying to catch up by selling Xbox 360s off cheap?
Not at all. Like I’ve already said, the new ERPs are part of our ongoing strategy to open up the ultimate in high-definition gaming and entertainment to an even wider audience, with an offering for everyone. This is about giving even more people the opportunity to try out Xbox 360.

Tell us more about the overall strategy that you refer to.
No problem. From the beginning we’ve had a very deliberate plan to secure core gamers first, and then expand the market. I think we’ve done a phenomenal job of securing the gamer, with record-setting game attach rates and great growth on Xbox LIVE. But I think Xbox 360 also offers something for everyone. We’ve got huge titles like GTAIV, BioShock, Halo 3, more casual titles like Scene IT? and Guitar Hero, and then there’s Xbox LIVE Arcade’s quick and fun downloadable games, or if you’re in the UK, Ireland, France or Germany a selection of films for the whole family from Xbox LIVE Marketplace.

You also recently reduced the estimated retail price of the Xbox 360 HD-DVD drive. Are these two things connected? Should Xbox 360 owners be concerned about the future of their console?
Xbox 360 owners should not be worried at all – in fact, I think they should be more excited than ever about the future of their console! We’re committed to continuing to offer intense, immersive gaming experiences for gamers – but now we’re priced in a way that will allow new consumers to find out for themselves why we think Xbox 360 is the ultimate high-definition entertainment experience. This isn’t connected to any HD-DVD announcement whatsoever.

How do you think Xbox 360 is doing against the PS3 and the Wii?
I’ve said this before and I still truly believe that if someone offered me to trade places with any of our competitors I’d say no thanks. I won’t deny that competition is very high in this generation, but the race is far from over and we are confident we have a winning strategy. Our new ERP is just part of that plan.

So how many Xbox 360s do you think you will sell before the end of your financial year in June?
I’m afraid that we’re not announcing any guidance figures on Xbox 360 sales for a number of competitive and market reasons. But what I can tell you is that Microsoft recently announced the Entertainment and Devices Division reached profitability in the first half of the year driven by record-setting gains from Xbox 360 hardware and software sales. We’ve got a great story to tell about the success of the Xbox 360 – currently more than 17.7 million consoles have been sold, and Xbox LIVE continues to explode with more than 10 million members online to date. But I think the most interesting stat for me is that we have a record-breaking game attach rate of 7, so on average everyone who owns an Xbox 360 game also has 7 great games in their collection. That is the highest attach rate in this generation of gaming, and I think that says so much about the quality of our games, the quality of the overall experience, and the quality for the Xbox 360 community!

We’ve been hearing a lot about ‘broadening the audience’ and ‘opening up the market’. Do you think that’s a realistic goal for Xbox 360 and do you feel you’re making it happen?
Absolutely! We provide the largest next-generation collection of ‘3+’-rated games – there are more than 150 in all. We want to make sure that no matter who you are, what age you are, or where you’re from, Xbox 360 has the perfect selections of games for you. I definitely think we’re making that happen.

So what Xbox 360 games are you most looking forward to in 2008?
Oh wow, there are so many! It’s so exciting to be able to run through the massive games we’ve got coming, especially the next versions of great franchises like GTA, Resident Evil and the sports games like FIFA and Pro Evo. And of course, the Xbox 360 is going to be the only place to play the complete version of GTAIV with two exclusive downloadable episodes only available on Xbox LIVE Marketplace.
And I have to mention all the massive sequels to games which are already exclusive to Xbox 360! Of course, there’s Gears 2, which will be hitting shops this year. And with Fable 2 and Ninja Gaiden 2 also in the mix I think it’s pretty clear that this is another blockbuster year for Xbox 360.
Another thing I’m really excited about is our plans for the XNA community. We’re giving people the chance to create their own games and share them with the Xbox LIVE community, and I believe the whole XNA program is going to give Xbox 360 owners even more choices and opportunities to experience the broad range of the console.

Xbox has talked previously about the huge number of new Xbox LIVE subscribers who came online over Christmas. How many people are on LIVE now?
There are currently 10 million Xbox LIVE customers in 26 countries. We projected to hit the 10 millions member mark by July 2008, but we are delighted to announce that we reached our goal 6 months early! Of those 10 million members, roughly three-quarters of the Xbox LIVE community are male and one-quarter female, with new members added daily. Something I’m particularly proud of is the huge boost in female Xbox LIVE members, as that number has increased dramatically during the service’s five years. I think it’s another sign that we’re continuing to add the right features like Xbox LIVE Arcade, the Xbox LIVE Marketplace Video Store and great casual games to bring more and more people – men, women, kids and adults – to Xbox 360 and Xbox LIVE.

Thanks for your time Chris!

Football Manager 2008 on Xbox 360 Gone Gold

SEGA Europe Ltd. and Sports Interactive today announced that Football Manager 2008 on Xbox 360 has gone gold.
by: Jason Solorzano
March 10, 2008
SEGA Europe Ltd. and Sports Interactive today announced that Football Manager 2008 on Xbox 360 has gone gold. Football Manager™2008 for Xbox 360 has been updated with all transfers from the last transfer window, and retains all the depth and realism of the record breaking PC version. The Xbox 360 version also utilises Xbox Live to have different online modes to the PC game, permitting you to challenge friends to one-on-one matches and even host tournaments, and is a multi-region game, so European copies will work on Xbox 360’s around the world. “We’re really pleased to be able to offer all Xbox 360 owners the chance to play Football Manager” commented Miles Jacobson, Studio Director of Sports Interactive “This years game is the first that “core” users will be able to enjoy due to the hard work of the development team, and we look forward to getting a new generation of budding Football Manager’s across Europe.” Football Manager 2008 was released across Europe for PC and Apple Macintosh in October 2007 and is the fastest selling game in the series to date. The Xbox 360 version will be available in stores on March 28th 2008.


Sunday, 9 March 2008

Dark Sector Goes Gold


Dark Sector Goes Gold
by Matt Gibbs


D3Publisher of America (D3PA) today announced that Dark Sector will ship to retail stores in North America on March 25, 2008 for the Xbox 360 and Playstation 3. Developed by acclaimed developer Digital Extremes, co-creators behind the award-winning Epic Game's Unreal franchise, Dark Sector is an all-new and original action-thriller that will offer players a dark, gritty experience packed with fast action, incredible superpowers and an engaging story.

"Dark Sector fans have been waiting for this moment and we're pleased to say that after months of tweaking and polishing, the game is ready to entertain and wow gamers," said Peter Andrew, vice president of product development, D3PA. "Digital Extremes has poured their heart and soul into this game and it shows through compelling gameplay and absolutely stunning graphics."

Utilizing the Evolution Engine, proprietary next-gen technology developed by Digital Extremes, Dark Sector is an all-new and original action-thriller designed exclusively for next-generation consoles. The game thrusts players into the role of Hayden Tenno, an elite black-ops agent sent on a dangerous mission into a decaying Eastern European city that hides a deadly Cold War secret. Attacked by an unknown enemy, he awakens to find part of his body altered by an infection that has granted him inhuman abilities; he must learn to evolve along with his powers, to survive and to become a hero. A dark, gritty experience packed with fast action, incredible superpowers and an engaging story, Dark Sector represents the next evolution of gaming.

Far Cry 2 Screenshots


Microsoft will support Blu-ray

Microsoft Chief Executive Steve Ballmer has already admitted that they are looking to support the Blu-ray format following the demise of HD-DVD.

Although Ballmer did not specifically mention gaming, it does look as if Microsoft will soon announce a Blu-ray add-on player for the Xbox 360.

Speaking at the Mix08 conference, Ballmer said: "We've already been working on, for example, in Windows, device driver support for Blu-ray drives and the like.

"I think the world moves on," he added. "Toshiba has moved on. We've moved on, and we'll support Blu-ray in ways that make sense."

Damnation first look


With some pretty stunning looking graphics, Damnation serves up an adventure laden shooting experience...

Damnation from new developer Blue Omega Entertainment aims to give the player plenty of action-orientated environments to swing around in, and of course shoot nasty enemies in.

Giving the shooter genre a much needed shot in the arm with its unique and exhilarating combination of fluid action and combat, Damnation will feature stunning open environments, frenetic combat, daredevil acrobatics and high-octane vehicle-based stunts.

Presenting players with an intense test of reflexes, quick thinking and rapid-fire conflict, Damnation will feature vast, breathtaking landscapes, each covering miles of distance and thousands of vertical feet. Think Crackdown goes Country.

Players will be able to choose their own paths and navigate the world by performing daredevil feats on the edge of human ability. However players aren't the only ones with mind-blowing acrobatic skills; intelligent enemies will give chase and engage players in frantic gun fights and attacks that can come from any direction – in Damnation's world there's no safe place to hide.

In addition to the single player experience, Damnation fires up LIVE with multiplayer gameplay taking place in the game's expansive levels. Damnation will be available for Xbox 360 in late 2008.
http://www.totally360.com/

Friday, 7 March 2008

Exclusive: 60GB Xbox 360 Will Replace 20GB Model

TrustedReviews writes:

"Following my outing of the 16GB iPhone I have once again have attained from a rock solid source that Microsoft will be replacing the 20GB hard drive on the standard Xbox 360 with a larger 60GB version. Dates are not nailed down, but my source says Microsoft wants it done and dusted before the end of its financial year which translates as our Q2."

Bourne Action

Halo 3 March Playlist Update

Bungie has announced a March playlist update to Halo 3, which is live now. The update features a number of tweaks to the matchmaking experience and the introduction of DoubleXP Weekend playlists as well as some tweaks to the DLC playlists. Luke Smith explains:

We're introducing two Weekend Hoppers DoubleXP playlists this month, with the first hopper launching Thursday, March 6 at NOON.

* Grifball, the game created by Burnie Burns of Red vs. Blue will be an unranked, weekend-long social playlist awarding DoubleXP to winning teams. We've slightly adjusted some of the rules for Grifball (unlimited round times make for unlimited griefing potential), but kept the game's core intact. You'll be able to go in with party configurations ranging from one to eight people. This playlist will be available from Thursday, March 6 at NOON until March 10 at NOON(all times Pacific Standard). I apparently forgot to mention that the Grifball hopper is being treated like a Tournament hopper -- a hopper where there will be prizes. Tournament prizes.

* Beginning March 20 at NOON will be the return of Team SWAT in the Social, DoubleXP variety. Team SWAT is an old Halo 2 gametype where players have no shields, increased body health and do not have the luxury of radar. This eight-player maximum hopper will be completely Team Slayer focused with the SWAT ruleset. This weekend playlist will be available from March 20 at NOON until March 23 at NOON(all times Pacific).


The Heroic DLC hopper has underwent some revisions as well. The hopper has been split into DLC Slayer (4v4) and DLC Objective (6v6) featuring a mix of various gametypes on the DLC maps. Slayer variants include Team Snipers, Team Rockets, Team BRs, Team Duel and Team Duals. Objective variants include Multi Flag CTF, Multi Flag BR, One Flag, Assault, Neutral Bomb Assault and Team King.

A number of other changes to maps and Matchmaking were included in today's rollout:

* Fixed map exploit on The Pit
* Fixed map exploit on Construct
* Fixed map exploit on Epitaph
* Reduced Ranked Big Team Battle "Large party" size to six players and increased Big Team threshold to two*
* Fixed Spartan Laser occasionally falling through map on Sandtrap
* Fixes to matchmaking to allow more even leveling for players
* Disabled Mixed Skill restrictions for RBTB and Team Slayer**


These changes are all live, now.

Tuesday, 4 March 2008

Army of Two



OUT THIS FRIDAY

Race Driver: GRID Preview (Xbox 360)





http://previews.teamxbox.com/xbox-360/1891/Race-Driver-GRID/p1/

GRAW 2 Co-op Collection 2 Revealed



MISSIONS:

Bridges – (Ghost Recon: Island Thunder)
Stronghold – (Ghost Recon: Island Thunder)
Depot – (Ghost Recon: Desert Siege)
Riverbed – (Ghost Recon: Desert Siege)
Ghost Town – (Ghost Recon: Desert Siege)
Roadblock – (Ghost Recon: Desert Siege)
Island – (Ghost Recon: Island Thunder)
Treatment Plant – (Brand New)
Mining Camp – (Brand New)

Tom Clancy’s Rainbow Six Vegas 2 Co-Op pics