Thursday, 13 September 2007

This year & beyond. Too human 2008 watch this space








Ok so we know this holiday season is going to be awesome but what about next year?
Well trust me there's know need to panic the line is as healthy as ever with Racer driver one looking awesome Too human looking amazing gears 2 & the likes of other's to set the standard in 2008 ninja gaiden will be mind blowing, but before we get into that this year line is simply blinding" so everyone enjoy the ride & happy gaming & thanks all for checking the blog.....

Wednesday, 12 September 2007

New Halo 3 Video


ninja gaiden 2 first trailer


Ninja Gaiden 2 Confirmed as 360 Exclusive


Ikaruga, Rez, NG2 on Xbox 360



Tomonobu Itagaki from Team Ninja, Hironobu Sakaguchi from Mistwalker and representatives from Square Enix all took to the stage to unveil release dates and info on Xbox 360 titles which Microsoft hopes will drive Japanese sales of the platform.



Itagaki said that Team Ninja will develop Ninja Gaiden 2 exclusively for Xbox 360 and that the game will be released in 2008. Sakaguchi revealed that Mistwalker's upcoming role-playing game Lost Odyssey will release December 6 in Japan and in February 2008 in North America and Europe. Square Enix reps also spent some time discussing two new Xbox 360 games, Infinite Undiscovery and The Last Remnant.



The release of Namco Bandai’s Ace Combat 6: Fires of Liberation and Beautiful Katamari on Xbox 360 this holiday were also confirmed.



"We continue to evolve our strong relationships with Japan's best and most innovative developers, and we're looking forward to delivering exclusive high-definition titles for consumers worldwide, this year and beyond," said Don Mattrick, a senior vice president at Microsoft’s Entertainment and Devices Division.



Microsoft noted that these new titles would add to the likes of Assassin's Creed, Halo 3, Kingdom Under Fire: Circle of Doom, Project Gotham Racing 4 and Viva Pinata: Party Animals, helping to form what the platform holder is touting as the “greatest holiday line-up in videogame history”.



With regard to Xbox Live Arcade, Microsoft announced high-definition arcade games including Every Extend Extra Extreme, or E4, from Q Entertainment, a puzzle shooter from the guys behind Lumines and Ninety-Nine Nights. Q’s cyber-world action shooter Rez will also be making the jump to Live Arcade. Treasure's 2D shooter Ikaruga and Hudson Entertainment's Omega Five will also be making their way to the service.



Microsoft also confirmed that it would be making coverage of the Tokyo Game Show available to 360 owners via Xbox Live beginning Thursday, September 13.

Ninja Gaiden 2 Shots Taken Down; Someone is Getting Tackled


The official Japanese Xbox web site might have accidentally leaked images from Ninja Gaiden 2 a little earlier than planned. The screens were available for only a brief time but now its nowhere to be be found. Is like, it never even existed

Halo3 hits new levels of audio realism




Waves, the world’s leading developer of professional audio signal processing tools, announced that Bungie’s Halo 3 will be the first video game to utilize its audio signal processing technologies in real-time. This dramatic development marks a significant step forward in game audio.
Read the rest of this entry »
“I have used Waves tools extensively in the sound design of earlier Halo titles, but using these tools real-time is an exciting new step for Halo 3 and the video game industry,” said Marty O’Donnell, Audio Director of Bungie Studios. “These tools bring a higher level of audio realism and emotional immersion then has ever been possible before. I believe the use of Waves real-time signal processing tools represents the next major breakthrough in audio quality for the video game industry.”

“Waves is pleased to be working with Bungie, adapting our products to real-time video game rendering,” said Paul Bundschuh, vice president sales & marketing, Waves Semiconductor and OEM Licensing Division. “Several Waves technologies including the L360 Surround Limiter and Q10 Paragraphic Equalizer have been implemented in the Xbox 360 plug-in format for Halo 3 and other Xbox 360 game titles.”

“Microsoft welcomes Waves as an Xbox 360 middleware provider,” stated Brian Schmidt, Xbox program manager for Microsoft. “Waves has done a great job delivering their technologies and support for Halo 3. We are thrilled to have Waves audio processing available only for the Xbox 360 platform, providing these highly requested professional audio technologies to our game developers.”

About Waves Audio Ltd.

Waves introduced the industry’s first audio plug-in 1992 and has become the world’s leading developer and provider of professional digital audio processing tools. Waves technologies are used to improve sound quality in the creation of hit records, major motion pictures, popular gaming and multimedia titles the world over.

Bloody awesome NG2 shots !





Monday, 10 September 2007

This Wednesday: Sonic The Hedgehog 2

pgr 4 photo mode


RACER DRIVER ONE NEW TOCA SERIES 2008









Race Driver One will be a true evolution for the series, which first appeared as the TOCA (DTM/V8) Touring Car games (1997–2000) and became the TOCA (DTM/V8) Race Driver series (2002-2006). Taking the series from ultimate racing simulation to ultimate racing stimulation, Race Driver One will be the next technical showcase for Neon, the studio's proprietary middleware system that is already driving Colin McRae: DIRT in incredible detail.

Challenging players to become the number one race driver in a new world of exhilarating motorsport, Race Driver One will take players on a tour like never before; to beautifully realised racing locations through Europe, the U.S., Japan and beyond. The game will feature the most extensive range of events in the series, combining official circuit-based championships with road races and urban street competitions.

worthplayinggames.com

COD 4 COOP ?


Rumour: Online Co-Op Mode for Call of Duty 4



Infinity Ward hints at downloadable content



by: Kevin Cheung 10/09/2007




Infinity Ward’s Grant Collier yesterday hinted at the possibility of an online co-operative mode for the Xbox 360 version of its highly anticipated first-person shooter, Call of Duty 4. The news follows a weekend of frenzied play on the Call of Duty 4 Beta for Xbox 360 as Infinity Ward increased the level caps from Level 11 to 22 and unlocked a number of new weapons, perks and bonuses. Registrations for the Beta were also opened to Australian Xbox 360 owners over the weekend.



Speaking yesterday at the Activate Asia Pacific conference, Collier was asked whether there’d be a split-screen co-op mode for Call of Duty 4, or any kind of co-op mode for that matter. He responded, “Uh, no, I’m not really supposed to say anything about that… but I’m a big fan of Xbox Live and downloadable content.”



When directly asked whether an online co-op would be made available as Downloadable Content through Xbox Live, Collier grinned nervously, practically beaming as he said nothing more.

Friday, 7 September 2007

'Transformers' Ready for Battle on HD DVD


Paramount home Entertainment has announced it will bring one of the year's biggest blockbusters 'Transformers' exclusively to HD DVD this October.

Grossing over $300 million domestically, the special effects extravaganza from director Michael Bay and executive producer Steven Spielberg transformed into the most successful "original" film of the year (ie: not a sequel or remake), and is easily one of the most highly-anticipated next-gen releases of the holiday season.

Paramount/DreamWorks will debut the film on HD DVD October 16, day-and-date with the standard-def DVD version, and in a two-disc set filled with bonus features and cutting-edge content exclusive to the high-def release.

Extras identical to the HD DVD and DVD include audio commentary with Bay, two 4-part documentaries ("Our World" and "Their World"), the "From Script to Sand" featurette, concept art, and the theatrical trailer.

Exclusive to the HD DVD will be the "Transformers H.U.D. (Heads Up Display)" picture-in-picture mode, giving viewers running text-based behind-the-scenes background information on the production during the feature; the "Transformers Tech Inspector," offering an unprecedented look at the robots through the exquisitely detailed models created by ILM artists; and the web-enabled "Intelligence Mode" with running statistics and tracking of all the robots in the film.

Tech specs include 1080p video (codec still TBA) and Dolby Digital-Plus 5.1 Surround audio only -- surprisingly (and disappointing for early adopters) Paramount has not announced any high-resolution audio support for 'Transformers.'

Don't know about you guys i got mine pre ordered lol..

Samsung Lowers Price on Upcoming Dual-Format HD DVD, Blu-ray Player




It only seemed like a matter of time before Samsung would lower the MSRP of its upcoming BD-UP5000 Duo HD player to match LG's recently-announced price-cut for their dual format player.

Samsung now says its BD-UP5000 will hit stores sometime in the fourth quarter at a $999 street price -- down $50 from its previously announced MSRP of $1,049




The price drop is the latest in a series of tit for tat pricing moves between Samsung and LG, who are both marketing dual-format players for the upcoming holiday season.
http://www.highdefdigest.com/

Xbox 360 sales increased 260 percent following the Elite's launch.


UK PSP Sales Hit Record Low, 360 Sales Rocket

According to figures from data monitor ChartTrack, the PSP has just recorded its lowest ever weekly sales figure, MCV reports.



Sony attributed the decline in sales to consumers’ desire to purchase the Slim and Lite PSP, due to hit shelves next week, telling MCV that retailers were ‘thinning out’ stock of the original PSP to make room for the redesigned model.



In sharp contrast, week-on-week sales of Microsoft's Xbox 360 rose by 260 percent following the release of the Elite model and a reduction in price of the Core and Premium versions. Sales fell only 20 percent during the Elite's second week of availability.

gothem new pic's blow out!













I'm lost for words, speechless simply speechless

I'm so gutted SHOCK no Crackdown 2!!


No Crackdown 2 Confirms Developer
Real Time Worlds "heartbroken" that there won't be a sequel.
by Rob Burman, IGN UK

UK, September 7, 2007 - One of favourite Xbox 360 titles this year was the stellar leap-and-bound 'em up Crackdown - and not just because it came with a Halo 3 beta key. So, it's with heavy hearts we report that developer Real Time Worlds has confirmed there won't be a sequel.

Speaking to Develop Magazine, producer Phil Wilson said the team is "heartbroken" that there won't be a Crackdown 2 but "Microsoft were a little late in stepping up to the plate to ask for Crackdown 2, and by then we had already started working on bigger, better things".

These "bigger, better things" are likely to be APB, the cops and robbers MMO, and an as yet unannounced secret project. However, don't despair Crackdown fans - it seems the team has learned a lot from its first 360 title.

Wilson revealed that, thanks to the number of fans who stuck their extreme Crackdown stunts up on YouTube, future Real Time Worlds titles will make it much easier for players to share footage: "We want to make it easier to show off what people do. Record something cool and share it with their friends. We're looking at how to integrate that in future."

Images of Burnout Paradise



Wednesday, 5 September 2007

Sony Vandalize Halo 3 Wikipedia Page



Sony Vandalize Halo 3 Wikipedia Page
by Matt Gibbs

Sony aren't looking forward to the release of Halo 3 and have even gone so low as to attempt, albeit pathetically, to edit the Wikipedia page for the game. Wikiscanner is a tool that somehow discovers the IP address of people who edited Wikipedia pages. Someone made changes to the Halo 3 page, referring to the graphics of the game, and the IP has been traced back to Sony Stuidos in the UK. Oh the shame!

Halo 3, the third game in the best-selling Xbox game franchise Halo, is a highly anticipated first-person shooter video game under development by Bungie Studios for the Xbox 360 and is expected to "set a new high water mark" for next-generation games, although it wont look any better than Halo 2.

The text in bold was added by Sony. Please... Anyway, the page has been locked down at Wikipedia, so no one else from Sony can come in and vandalize it.

pgr 4 pics sweet jesus man oh man!!


360 Fall update to integrate parental timer

According to rumors, the Xbox 360 Fall update will feature a new parental timer. The supposed feature will allow people to set a password protected usage timer on their Xbox 360. Parents can limit the amount of time that their children spend on the console. As Microsoft are clearly going after the casual gaming market (full of young children), this feature would go hand in hand with their new target market.

Tuesday, 4 September 2007

VF5 - online gamplay video

Master Chief statue


Master Chief statue in the works at Madame Tussauds studios. The statue is about 7 ft tall - A HAK

Monday, 3 September 2007

Guerrilla: Xbox 360 Couldn’t Handle Killzone 2



Speaking about the benefits of working on a game for a single platform instead of going down the cross-platform route, Guerrilla managing director Merman Hulst said that he couldn’t imagine the same quality of content being produced on any machine other than PS3.



"It's a huge benefit. If you're developing a game on multiple platforms there are restrictions you always have to take into consideration.



"We are taking huge advantage of the architecture of PS3. I firmly believe that what we've shown we can get out of that machine would be difficult, if not impossible, to deliver on a competing machine."



Killzone 2 producer Steven Ter Heide backed up Hulst’s comments in no uncertain terms.



"I would say impossible. We literally can't do this stuff on any machine other than the PS3. If you're developing a multiplatform game, and looking at your budgets, you have to find a common denominator between the systems and say: that's what I'm developing for. Whereas someone focused on a single platform can really take advantage of everything it has to offer.



"If you're not willing to make that investment then you're going to lose out on some options. To make it simple, the Xbox 360 doesn't have SixAxis or Blu-ray. PlayStation 3 does. And for us that's a really big thing. The level you've just seen is 2GB. We really need Blu-ray to make the game. I don't know how you could fit it on Xbox 360 without taking some shortcuts."